Marooner’s Bay

Marooner's Bay

We recommend reading the Quick Guide first that will make things mentioned here easier to follow. Map callout areas have been used for referencing. We have tried to make points that can be applied in Freelance/Squads. However, it can be difficult to apply some points in Freelance.

Walls to Ink

Wave Tutorials

Normal Tide

Map Specific

  • Start by painting the area around the basket, the ledges between the grates and the elevator walls in the pit area. Prioritise the elevator as it will facilitate egg running both for you and your teammates. It will also prevent a few deaths if someone’s left behind. Useful Marooner’s Bay tips from Rachelski
  • At the start of the wave stay back and stand at the spawn point if the first boss spawn is a Drizzler from the beach area, stay where you are and you can lure the Drizzler all the way to the back of the basket. As it approaches for the final jump try and shoot it while it’s in the air. If Drizzlers spawn to the left or right side you can move to the opposite side and they will jump to the upper level.
  • Only lure if you get the chance but don’t rely on that in Freelance on this map in particular. It is preferable to work on quota slowly with far eggs than to wait at the basket for lures that won’t happen.
  • It’s recommended to avoid luring Steelheads and Slammin’Lids, maybe even Steel Eels, and splat them earlier on this stage. Most of Freelance struggles stem from keeping the middle ship under control and get pushed back behind the basket by these bosses too many times. See Hazmy’s 5 tips for Marooner’s Bay)
  • Multiple Drizzlers often spawn in the pit area and can send a lot of rain directly to the basket, so if there is a chance to splat them by sending their torpedo back at them take the opportunity. If nothing is coming to basket you can jump down and collect eggs, but don’t stall other bosses down there. The same principle can be used for multiple Flyfish that spawn in this area.
  • Drizzlers that spawn at the docks can jump to basket if no player is close by or by deflecting two torpedo cycles without splatting the Drizzler it will jump to the upper tier which can be useful. Same goes for a Drizzler that spawns in the pit just below the grates.
  • When Stingers spawn at the furthest dock on the left hand side and quota is not close to being met, it may be best to use a ranged special to splat this early. It takes a long time to get to that area and return safely.
  • If a Scrapper is close by you can lure it onto the elevators and stun it with a few shots. Shoot the fan on the elevator to get to the other side and keep the fan pushed for a little longer and the Scrapper will move off the elevator onto the upper level.
  • Steelheads can also be lured onto the elevator using a unique trick of throwing a splat bomb onto the elevator as the Steelhead stands on it and then moving all the way back to the opposite side of the basket. See zksansalmon’s demonstration
  • If there is a potential pile up of bosses coming towards the basket it can be difficult to keep control. It may be wise to jump from the basket to the small platform in mid and splat bosses here to avoid a snowball.
  • Killer Wail is very strong on this map due to its ability to target far static bosses that may be hindering the team’s ability to meet quota. If static bosses do spawn far away and you think the quota is struggling to be met, be sure to use this special in particular.

General Tips

  • Always paint walls and areas around the basket before the wave starts.
  • If mobile bosses spawn at the beginning you can throw bombs or shoot lessers from a distance with long range weapons while you wait for them to get closer to basket.
  • Stalling bosses far away and quota management should be monitored closely. If teammates are stalling bosses either help them splat the bosses to get back to the objective or if there are other bosses from another side use this time to lure and splat them close to basket. With more experience your decision making will improve in these situations and it will be reflected in winning games that previously may have been lost.
  • If quota isn’t met with 20-30 seconds left, you should try and prioritise bosses closer to basket and avoid static bosses. Your help is needed at the basket. Instead, use a far ranging special (Killer Wail, Booyah Bomb etc) to take care of the static bosses that are causing disruptions.

Avoid

  • Avoid spending too much time on the far ends of the map. Only use this area to escape if the basket side is overrun or return to the basket area after splatting Stingers, Flyfish or Big Shots.
  • If teammates are stalling bosses far away and there is no opportunity to lure them, help your teammates splat the bosses and avoid being inactive or spamming “This Way!”.
  • Don’t all bunch together in one area as you may miss lures or risk a snowball from the opposite side.

High Tide

Map Specific

  • At the start of the wave be sure to paint the perch wall and the walls for the small platform at mid. Return to the basket before bosses spawn, if the first boss is a Drizzler, stand at the spawn point and the Drizzler will come all the way to the basket. You can shoot it during its jump to the basket for a quicker splat.
  • High Tide suffers from a similar problem as Normal Tide, the linear layout where spawns converge very early makes it difficult to lure here unless the entire team is on board with it. Again, it is more important to splat bosses swiftly, prevent snowballs and keep running eggs.
  • Take down Steel Eels as early as possible to prevent snowballs. If multiple Steel Eels show up you may get stuck at the basket for a while and be unable to deal with far spawns.
  • Due to the very small nature of this map Slammin’ Lids and Fish Sticks should be high priority splats as they can block paths to splat far bosses and splat teammates.
  • It’s important for weapons with great mobility to go out to Stingers or splat Flyfish as there is little space on this map and lessers can also pile up making it difficult for slower weapons to do this job as quickly.
  • Weapons with range should be aware of Drizzler torpedoes being launched from the far end of the map and also prioritise Steelheads as Steel Eel and Steelhead combinations at basket can be problematic.
  • If there are multiple Steel Eels or Steelheads approaching, jump from the basket area to the small platform in mid and splat them early to avoid a snowball.
  • If nobody is able to go out to splat Stingers and Flyfish then Killer Wail, Tri-Strike or Inkjet could be used to clear them. It’s useful to identify this threat early and take the initiative as soon as possible. Crab Tank can also deal with these but try and be safe.
  • Killer Wail is very strong on this map due to its ability to target far static bosses that may be hindering the team’s ability to meet quota. If static bosses do spawn far away and you think the quota is struggling to be met, be sure to use this special in particular.
  • Make sure you check where Snatchers spawn at the beginning of the wave as the direction is fix throughout! If it’s behind the basket, you should let Snatchers bring the eggs back for easier collection! This is the best Stage / Tide combination in the whole game for Snatcher optimization.

General Tips

  • Listen for the sounds of the tides changing so you don’t get splatted to the rise of the tide.
  • Luring can be a lot more difficult and unnecessary in most cases, so prioritising slaying can be helpful to avoid snowballing.
  • High Tide can be more hectic than other tides. You want to remain mobile and be constantly splatting bosses and turfing.
  • Specials are important on this wave type as it can snowball very quickly.

Avoid

  • Do not group up at the basket for long periods. If there are Flyfish on the field that small area will get overwhelmed quickly and can result in multiple teammates getting splatted.

Low Tide

Map Specific

  • To begin the wave paint the basket area and three paths then back up to see if a Drizzler is the first spawn. Move to the opposite direction to let it come to the basket.
  • Go out for Stingers, Big Shots and Flyfish when they show up. Don’t rely on luring. Assist your teammates when they engage bosses. It’s more important to run even far eggs than to force lures that may never happen if your teammates are not aware of these mechanics.
  • Always let Scrappers move towards the basket and expose their rear to your teammates. Don’t stop them in the middle of the lanes as it’s difficult to get around and splat them.
  • Team work is important to clear the three paths, as many lessers and bosses can spawn from a single lane. Remember: Chargers deal piercing damage, they can deal a lot of damage here due to the linear nature of the paths. If there are many lessers with Steelheads behind them, splat the Steelheads earlier to prevent them from throwing their bombs. This will help to clear the lessers with their explosion.
  • If a snowball occurs and you are overrun it is possible to use the elevator to escape to the spawn point area and use the verticality to revive teammates from above and clear some bosses.
  • From the furthest points of the map it can take a long time to reach each side especially when Stingers spawn, if you are able to splat them the eggs may be better left ignored if the area is not safe. It can save time to splat Stingers or Flyfish with Killer Wail.
  • Slammin’ Lids can block the narrow paths and if you are unable to splat them, use specials or move back and let them come closer to the basket area.
  • The area behind the basket is often used for safety, however if Fish Sticks spawn here it is very unsafe so if your weapon splats Fish Sticks well then be sure to use it.

General Tips

  • If you need relief or want the Stingers to target you so teammates can take them out safely, use the back of the map if required.
  • If static bosses spawn at the bottom of the map and they are difficult to reach and quota is struggling to be met, if you have Killer Wail, Inkjet, Crab Tank, Booyah Bomb or Triple Inkstrike you can easily splat these bosses from a distance and get back to basket to help with quota.
  • If going after static bosses, always plan an escape route so you won’t be trapped

Avoid

  • Avoid spending too much time at the far ends of the map. If you splat Stingers here and the eggs look risky it is often best to ignore them and get back to the basket area. If you get splatted here it takes a long time to get back.
  • Steelheads can be troublesome if they are allowed to throw bombs at the basket after approaching from the water. Long range weapons should not ignore Steelheads.
  • Do not stun Scrappers on narrow paths as it can be very difficult to splat them, be patient and let them come towards the basket area first.
  • Slammin’ Lids can be block narrow paths so if you are able to splat them early, be sure to do so.

Goldie Seeking

Map Specific

  • There has been a change in a gusher connection for Splatoon 3. C and H are now connected so the logic is slightly different now.
Normal Tide

*Click to enlarge images

Figure A

It is best to always start with opening gushers B and C. Based on Figure A if gusher B and C are high then the Goldie is in A or D.

Figure B

Based on Figure B if gushers B and C are low then the Goldie is in G.

Figure C

Based on Figure C if gusher B is low and C is high then the Goldie is in F or H.

Figure D

Based on Figure D if gusher B is high and C is low then the Goldie is in E.

High Tide

*Click to enlarge images

Figure E

It is best to open gusher H first. Based on Figure E if gusher H is high then the Goldie is in F or D.

Figure F

Based on Figure F if gusher H is low then the Goldie is in A.

General Tips

  • Goldie Seeking is a Hot & Cold Mini-game where High Gushers mean you are close to a Goldie and Low Gushers mean you are far.
  • Start searching for the Goldie immediately, when there’s any downtime. Not looking for the Goldie quickly enough is one of the main reasons quota fails happen during Goldie seeking. Long range weapons should prioritise searching for the Goldie as they can open gushers from afar which saves valuable time.
  • When searching for the Goldie, try and memorise the patterns that we have suggested below.
  • Rollers can be used in front of the Goldie to extract more eggs. Hold ZR and move your stick left and right slowly, especially strong with Dynamo and Flingza rollers. See: Roller Strategy by Marty
  • Common practice in Goldie Seeking is to open gushers alone so if you are in a squad the team should split up and after opening the first gusher the player should use “This Way!” if the gusher is high or “Booyah!” if the gusher is low so teammates on opposite sides can open their gushers. In Freelance this usually isn’t possible unless you are teamed with experienced players. So you will have to rely on yourself and some good luck.
  • To learn Goldie Seeking strategies in a more interactive way visit Gungee’s awesome Salmon Learn website (Splatoon 2 maps only at the moment).

Avoid

  • Do not open gushers when the Goldie has already been found.
  • If gushers around you are low that indicates the Goldie is further away so do not open more gushers in that area.
  • Do not ignore lessers.

Goldie Rush

Map Specific

  • Stand by the right side of the basket in front of the grates when you have the Glowflies. Doing this will lead the Chums to the basket from just one lane and you want to avoid making them split on both left and right lanes. Don’t go too far back either!
  • A melee weapon can jump to the small platform in mid to shoot Chums. When the Glowflies switch to you, go back to the right lane.
  • If eggs fall to the bottom these can be ignored as it can be risky to leave your teammates or get rushed by chum if the Glowflies switch to you while at the bottom. If you die at the bottom it can be difficult to get revived.
  • On High Tide if Glowflies are targeting you, avoid standing behind the grates. If the targeted player is too far back, it is possible for Chums to approach from the left hand side. Ideally, the targeted player should be standing on the grates.
  • See this Goldie Rush video guide by Hazmy

*Click to enlarge images

Figure A

For good positioning. Weapons with a fast fire-rate and good DPS should be in front. By allowing the Goldie to come closer at the shown angle the eggs can drop closer to the basket. The backliners/sweepers can shoot from afar and run basket eggs. See Figure A

Figure B

To maximise eggs and Goldie appearances, the earlier you splat Chums the faster Goldies will spawn in. If one or two players position themselves on the mid platform and only splat Chums, the backliners only have to deal with the Goldies and run eggs. See Figure B

General Tips

  • Be aggressive and keep shooting the incoming lines of Salmonids when you know you can. The moment the team stops their offensive pressure, the Chums and Goldies can easily overwhelm you and cause a team wipe very quickly. It’s very important to splat the Goldies especially if you have a high DPS weapon.
  • If you have aggro (Glowflies on you) and you’re noticing that you won’t be able to take out the enemies coming at you alone, Jump onto a nearby painted wall to buy time for yourself and your team to survive, and get eggs in. Especially useful in emergencies and if there is an abundance of eggs.
  • Rush Wave has fixed intervals similar to a normal shift when a new wave of Salmonids / Chums spawn, that depends on your Hazard Level – this is also the same interval that changes the glowflies on the targeted player! Learning these intervals will help you prevent getting surprised! Chart by Minaraii
  • Goldies spawn for every 20 NEW CHUMS Spawned – this is very important to know so if you and your co-workers don’t splat enough Chums, no new Goldies will spawn.
  • Roller type weapons should stay near the basket and keep rolling forward slowly to create a wall of defense for the team. This takes out all incoming chums and slows down/weakens Goldies for teammates to finish them off. If you have Dynamo, roll slowly to be ink efficient. Stop moving but continue to hold ZR to refill your ink.
  • Splat and Tenta Brella users should launch their shield as much as possible to create a similar defensive wall effect, though slightly more limited.
  • Chargers deal piercing damage so shooting in straight lines can deal good damage. Except for Snipewriter and Bamboozler
  • To maximise damage spread from Sloshers, arch your shots a little higher to deal damage using the full range of the sloshes.
  • IMPORTANT: Specials. Wave Breaker is very useful in filtering Chum and reviving teammates. Inkjet is the best special in this mode especially when you are down 1-3 teammates.It is wise to use Inkjet if you are being targeted so you can move the horde away from an area to allow teammates to run eggs safely while you shoot the horde. Booyah Bomb is very useful at allowing you to stay safe, revive teammates and clear an area. Use your Specials to help compensate for the lack of dps when teammates are down. Be careful when using Reef Slider with the Glowflies on you, it is highly probable you will be splatted. Crab Tank is very strong in turret mode and it is possible to roll some Chum but be careful you don’t get splatted when doing this. Killer Wail and Triple Inkstrike are not the best for this wave but if situations are dire then special usage is better than no special usage.

Avoid

  • If eggs fall to the far from basket it is often best to ignore them as teammates can get overwhelmed with one less player or the Glowflies could switch to you and get you splatted.
  • Wall clinging should only be used if the Glowflies are targeting you and there are many eggs which the team are struggling to run. It allows them time to run eggs safely and can buy some time to revive splatted teammates. Keep in mind that after wall clinging there is large pile up of Chums/Goldies now. Wall clinging for too long will cause Chums to jump up and splat you instantly.

Cohock Charge

Map Specific

  • One person should be in the top cannon at all times while the other 3 run eggs.
  • The cannon at top of the boat is the preferred one for this stage. It can reach any far spawn quite easily though it does not fare so well on bosses too close to the basket. So egg runners should be splatting these bosses.
  • The side cannons can deal with enemies at the basket and far enemies but may get zoned out by bosses.
  • It is a good habit to step out of the cannon during downtimes just to recover ink. Make sure you have enough ink to deal with the next spawn of Stingers or Flyfish so you aren’t forced out of the cannon. Also lets you watch out for Maws in the lower cannons.

General Tips

  • Make sure at least one person is in a cannon at all times. If no one is in a cannon to shoot the incoming waves of Cohocks, the basket will get overwhelmed extremely quickly.
  • Prioritise Stingers, Flyfish and Big Shots. These bosses have a habit of targeting players in cannons and pinning them down, effectively disabling the use of the cannons altogether. Once the cannons are unusable, the wave is usually lost.
  • A cannon shot can OHKO a Flyfish if you shoot right above the pilot. Otherwise you don’t have to be perfectly accurate when dismantling a Flyfish. See this demonstration by Nick
  • Cannons can also OHKO Fish Sticks before they land. See this demonstration by Reyko
  • When luring bosses if you are inside a cannon or on the map try and damage/splat Cohocks while you wait. However be wary of stunning Scrappers and slowing down the luring too much. If the basket area is getting overwhelmed then ignore luring until it is relatively clear.
  • Egg runners should be aware of Maws and Drizzler torpedoes so cannon users are protected. If egg runners see mobile bosses spawn you can wait and let them come closer.
  • Often it can be difficult to see a Maws approaching while in cannons so it is important to listen out for the sound that Maws makes as it approaches, jump out of the cannon until you find out who it is targeting. As an egg runner if you see a Maws targeting a cannon user try and splat the Maws with a splat bomb throw and then revive the player after.
  • You may have to give up on cannons to help run eggs if your egg runners are overstaying at the spawns.

Avoid

  • If someone is already in cannons do not waste time by fighting over the cannons instead play your role as an egg runner. If you do take up a cannon do not constantly leave the cannon and let bosses and Cohocks pile up.
  • As an egg runner do not guard far eggs or spend too much time far away from the basket as this slows down lures and can cause problems meeting quota.
  • Cannon users should avoid splatting mobile bosses far from basket if possible.

Mothership

Map Specific

Normal Tide
  • In Normal Tide the easiest Chinooks to work with land in the middle of the boat. Most others land down on the shores. Those are slightly slower to run so only go for them if your teammates are doing a good job of covering the middle area.
  • Utilise the egg throw mechanic to throw the eggs up the basket area/upper level. Also if you are collecting eggs from around the perch/beach area you can throw the eggs towards mid and allow teammates to deposit those eggs in basket. But always keep an eye on quota and use sufficient specials on the Mothership if required.
High Tide
  • The greatest density of Chinook is on the far platforms. Definitely take down Chinooks within reach but deliver an egg as soon as you get one. Don’t overdo it!
  • There is also a number of Chinooks that land behind the basket. If you have a long range weapon don’t miss them!
Low Tide
  • Low Tide Mothership has the highest density of Chinooks on the right side and behind the basket, bordering on the Normal Tide beach. A long range weapon like Chargers, Splatlings, Rapid Blasters or the Jet Squelcher can take down Chinooks that would land on the Normal Tide beach while they fly over the basket. Having 2 people on the right, 1 cheesing and 1 alternate between back and left (to clear) is ideal.
  • Long range weapons should focus on the hill area and if you shoot coolers early while they are in the sky you can get the eggs to fall closer to the basket, especially easy with E-liter.
  • With Low Tide it is possible to use the verticality of the hill area to splat extra coolers when the Mothership is at the basket with weapons such as Rapid Blasters, the Explosher, the Jet Squelcher, longer range Splatlings and Chargers.

General Tips

  • Keep running eggs! In less experienced groups, if even a single player isn’t running eggs consistently, meeting the egg quota can become very difficult. It can become easy for players with longer range to get into a habit of doing nothing but shooting down coolers. This is only effective in very specific scenarios.
  • Split your team up to different parts of the map, to maximise the amount of coolers and eggs the team can handle. If one area isn’t covered by any player, coolers will start to pile up in that area which can cause issues.
  • Some blasters and the explosher can either clip the top of the Mothership or arch their shots on top of the Mothership for extra eggs when it is at basket.
  • When the Mothership is departing the basket, if your weapon has enough range, you can aim at the highest point in the centre to shoot a few more coolers.
  • Eggs come from splatting the Chinook and not the cooler itself, this can be useful when you are slightly late to a cooler.
  • Try to take out the nearby coolers first and leave the far coolers alone. This way, more coolers will spawn closer to basket => less timing running far eggs.
  • Specials: you can use Crab Tank turret mode to deal huge damage to the ship and cooler bunch at the end. Triple Inkstrike and Killer Wail are fair options, but make sure to use it before the Ship is repelled to get the cooler bunch.
  • Note: the Mothership will attach to basket in two passes: about 65 seconds left and 15 seconds left. Make sure you are near basket to help fend off the Ship.
  • Keep and eye out for Snatchers that could possibly help bring far eggs to the basket area.

Avoid

  • Do not ignore lessers and let them pile up.
  • If coolers are flying towards basket, don’t splat them far away.

Grillers

Map Specific

  • Try and keep the Grillers lured from the right side (lower slope where Grillers come from the pit or beach). One strategy is, if the Griller is targeting you, to stand on the right grates, then as it’s about to comes up towards the grates jump to the small platform in mid and shoot the tail. With this method the Griller ends up right next to the basket and the eggs are easily deposited.
  • Freelance players often use the platform in the middle to lure, which causes Grillers to turn towards the middle of the boat. This can be a safe way to take down Grillers after the quota is met, but the eggs can be difficult to run. Especially during High Tide.
  • Grillers now move between the grates and the middle platform diagonally if you lure them too close. This is very important to know and avoid getting yourself splatted.
  • Unlike other stages there are no safety walls next to the basket to cling to. Good positioning is your best option.
  • If the Griller spawns from left you can bring it towards the right by standing on the right grates, allowing you to setup for the strategy above. If the Griller target is already at the basket area stand on the small platform in mid and as the Griller passes by you, shoot the tail.
  • Stepping on an elevator will force Griller targets to change. Be extremely careful when doing this, a sudden target change will often go unnoticed and could easily cause a wipe.
  • If Grillers overwhelm you, and you are the target, lead them away from the basket without stepping on elevators. You may only need to go as far as the perch. Once they’re close, lead them back over the right grate.
Griller Positioning

*Click to enlarge images

Figure A

If a Griller spawns from either side it is possible to meet the Griller very early and stun it by moving behind it. This can allow you to run eggs early so quota may not be an issue later or maximise the potential egg total for the wave. See Figure A

Figure B

If a Griller spawns from the right and is targeting you, stand on the right grates and then as it’s about to come up towards the grates jump to the small platform in mid and shoot the tail. With this method the Griller ends up closer to the basket. Alternatively, you can all stand on the small platform in mid and splat it there but the eggs can be difficult to run with multiple Grillers and Smallfry. See Figure B

Figure C

If the Griller comes from either side another strategy is the targeted player can stay at basket and the other three can hang in mid and anticipate the stun on the Griller from there. See Figure C

General Tips

  • It is good to have one cleaner who focuses Smallfry. This typically applies to most Brellas, Rollers, and Sloshers. In large numbers, Smallfries can cause massive problems during Grillers, and can stop your team from getting stuns effectively. Weapons with low damage, or rollers should especially be taking on this role.
  • If there are powerful long range weapons like Splatling or charger their job is usually to focus stunning/shooting the Grillers. The other weapons can flex but be sure to help each other if smallfry are overwhelming.
  • When using Slosher it is possible to arch your shots over the Griller and deal damage to the tail if you aim correctly.
  • If a pile up is occurring or the quota is struggling to be met, specials should be used. Killer Wail is able to target two Grillers, stun them and deal a decent amount of damage or splat them if they are already weakened. Inkjet can be used here and it’s often a good idea to hover over the basket for extra elevation, safety and better angles. Triple Inkstrike and Booyah Bomb both do sufficient damage to Grillers enabling them to be stunned and weakened. Reef Slider can go through Grillers and cause a quick burst of damage but be mindful of where you start the Special and where you will end up as you might get splatted by either the Grillers or Smallfry. When using the turret mode of the Crab Tank, ensure the Grillers are not targeting you and that you are somewhere safe, ideally on top of the tower, so as to get maximum use out of the Special. Wave Breaker is very good for dealing with Smallfry but be mindful where you place it as the Grillers can destroy it.
  • Grillers can be lured away from basket to give players some time to collects eggs or clear Smallfry. This can also be used if players are getting splatted to give others time to revive them so they don’t get overwhelmed.
  • Always know where the Grillers are. Watch the red laser and who the Griller is targeting. This lets you know where the Griller plans to go, and allows you to avoid its path accordingly. If you lose track of where a Griller is, there’s a decent chance it’ll blindside you and take you out.
  • Keep stunning the Grillers! Don’t let up on the aggression towards the Griller tails and consistently shoot them. If a single Griller gets out of control on high tide, a team wipe or quota failure becomes extremely likely.

Avoid

  • Don’t be too erratic with your movement causing the Grillers to splat your teammates. It is possible to wall cling temporarily to buy some time in certain situations.
  • Do not ignore Smallfry especially if you have the strongest weapon for dealing with them.
  • When shooting the Grillers try to avoid body blocking each other’s shots by strafing or moving too much.
  • Don’t wall cling for too long as Smallfry can splat you and by doing so there is one less player contributing to splatting Smallfry/Grillers.

Fog

Map Specific

  • Goldie lures are fairly easy during Normal Tide. If you find a Goldie that’s managed to make it on to either of the 2 lanes that lead to the basket area then try and lure them right next to the basket. If Goldies are at the bottom try and tag them early so they target you.
  • Goldies can jump off the boat at the grates if they target someone on the shores. That is a massive time loss. If you see a Goldie crossing the grates stay close so it doesn’t jump ship.
  • Goldie lures can be difficult during High Tide. Due to the narrow lanes and Salmonids only being able to approach from one direction. Sometimes Goldies may get splatted early by a Steelhead explosion. This is better than a snowball occurring so do no not worry.
  • Goldie lures are easy during Low Tide. The lanes are quite wide so if a Goldie spawns from one area you can focus another while it approaches so if there are Steelheads near the Goldie they won’t activate yet. 

General Tips

  • Functions very much the same as regular Normal, High and Low Tides just with the addition of Goldies which should be lured to the basket. Try and identify them early and work on the lure while also being proactive with boss or lesser splats.
  • Goldies drop random amount of eggs when splatted that can range from just one, five or ten.
  • If you move close to the Goldie you can make it switch targets to you to help the luring process.
  • If the game is getting out of hand then don’t worry about luring Goldies and focus on quota and boss management instead.
  • As vision is impaired be on the lookout for Stingers, Flyfish and Drizzler torpedoes. Always check these spawn locations to confirm. Use “This Way” if you need help.

Avoid

  • Do not splat Goldies far from the basket, lure them at all times unless there is a snowball.
  • If teammates are stalling bosses far away and there is no opportunity to lure them help splatting the bosses and avoid being inactive or spamming “This Way!”.
  • Don’t all bunch together in one area as you may miss lures or risk a snowball from the opposite side. Long range or low DPS weapons can stay near the basket.

Mudmouth

Map Specific

  • Due to the small size of this map splatting Mudmouths and lessers swiftly is very important as it can easily get a little overwhelming, especially on High Tide.
  • When Mudmouths spawn on the lower levels of the map and are splatted, throw the eggs to the upper level. If a Mudmout spawns in a closer location to the basket, give up on far eggs and prioritise the closer Mudmouth.
  • Keep an eye on Snatchers that may pick up far eggs and bring them to the basket.

General Tips

  • An easy mode to pass, just throw 3 Splat Bombs inside the Mudmouth’s mouth to splat the Mudmouth and receive up to 6 eggs from it. Green Mudmouths will spew Smallfry or Chum and gold Mudmouths will spew Cohocks. 
  • Important for powerful weapons to clear Cohocks: For example, the Dynamo can just stand in front of a Mudmouth and roll lessers with ease allowing teammates to throw bombs. 
  • Explosher can slosh into the base of the mouth and it will have the same effect as bombs. See this demonstration by Reyko
  • A charged attack with the Grizzco Splatana can damage Mudmouths
  • Crab Tank and Inkjet shots aimed inside the Mudmouth can also have the same effect as throwing bombs. Killer Wail, Triple Inkstrike and Booyah Bomb can splat Mudmouths.
  • Think of this wave as a race. You want Mudmouths to spawn near basket as many times as possible. So if you see a far Mudmouth spawn and your team is collecting eggs, go to the far Mudmouth and splat it safely. 

Avoid

  • As this is a relatively straight forward wave type you may be better served saving your Specials for other waves if it isn’t wave 3.
  • If Mudmouths spawn far away from basket but then after you splat one, more spawn near basket it may be best to leave those far eggs and splat the closer Mudmouths and deposit those eggs.

Tornado

Map Specific

  • As the basket is quite close to the egg box spawns it is possible to get some nice egg counts on this map.
  • If the egg box spawns on the right side or the middle then you can use the left side of the map to throw the eggs up to the basket area. At least one player should then move up to the basket area to run the eggs. See Example
  • If the egg box spawns on the left side then you can throw the eggs up to the basket area from the elevator area. See Example

Credit to Gungee for the Map Tool.

General Tips

  • Another very simple mode; after popping the egg box it is easier if 3 teammates throw eggs into the middle area of the map and 1 person (can be high dps or mobile weapon) picks up and throws those eggs closer to the basket.
  • Lessers will drop down from the sky, usually on top of the 1 person in the middle (They drop in a wide area with the low tide basket as the center). That player should stay mobile while shooting the lessers so they don’t get splatted easily. 
  • At this point, 1-2 teammates that were throwing the eggs from the box should move into the middle and help with throwing eggs closer to the basket and splatting lessers.
  • A good mode to practice Squid Roll to pick up eggs quicker and provide a little extra distance because of the roll to throw the eggs a little further. 
  • Another tip is to “Always keep moving and think of ways to use your ink efficiently while balancing egg throws and lesser control.”
  • Lessers will drop down in three waves: once at the start of the wave around the first crate and then twice around the area where the low tide basket usually is.

Avoid

  • If you have a weapon that can deal with lessers easily then try not to only run eggs but also work on lesser control.
  • When lessers fall from the sky do not be static when firing your weapon, as you will most likely get splatted. Try and be mobile and shoot/run eggs.