Weapon Data

Weapon Class

Blaster Notes

  • Direct DMG: The maximum damage with a direct hit.
  • Indirect DMG: The minimum damage with an indirect hit (within the blast radius).
  • DPS: Damage per second, the theoretical maximum damage possible assuming direct hits.
  • Fire Rate: The amount of frames between continuous shots.
  • S-Blast ‘92’s standing and jumping shots do not change its damage, DPS, fire rate or ink consumption.

Blasters

WeaponDirect DMGIndirect DMGDPSFire RateInk Consumption

Blaster

Blaster

200100-14024050F4.8% (20 shots per full ink tank)

Clash Blaster

Clash Blaster

855025520F3.2% (31 shots per full ink tank)

Luna Blaster

Luna Blaster

200100-14030040F4% (25 shots per full ink tank)
Range Blaster
Range Blaster
25015025060F5% (20 shots per full ink tank)
Rapid Blaster
Rapid Blaster
1406024035F4.5% (22 shots per full ink tank)
Rapid Blaster Pro
Rapid Blaster Pro
1507522540F5% (20 shots per full ink tank)
S-BLAST
S-BLAST
30015032755F5% (20 shots per full ink tank)
Grizzco Blaster
Grizzco Blaster
50353339F3% (33 shots per full ink tank)

Brella Notes

  • Max DMG: The maximum damage If all pellets hit one target and the maximum damage that one pellet does.
  • Min DMG: The minimum damage one target takes from one pellet.
    Canopy DMG: The maximum damage that the canopy inflicts on a target on contact.
  • DPS: Damage per second, the maximum theoretical possible damage if maximum damage is inflicted on one target with perfect timing.
  • Fire Rate: The frames between each continuous shot and the amount of frames it takes to open the canopy and fire it off.
  • Undercover Brella cannot fire off its canopy.
  • Grizzco Brella does not have a canopy.

Brellas

WeaponMax DMGMin DMGCanopy DMGDPSFire RateInk Consumption

Recycled Brella

Recycled Brella

210/3530100370Shot: 35F
Canopy: 40F
Shots: 4% (25 shots per full ink tank)
Canopy fire: 15%

Splat Brella

Splat Brella

180/3630100372Shot: 29F
Canopy: 122F
Shots: 2.5% (40 shots per full ink tank)
Canopy fire: 20%

Tenta Brella

Tenta Brella

360/4545150424Shot: 51F
Canopy: 125F
Shots: 5% (20 shots per full ink tank)
Canopy fire: 30%
Undercover Brella
Undercover Brella
150/35255034626F3% (33 shots per full ink tank)
Grizzco Brella
Grizzco Brella
80/151540012F2% (50 shots per full ink tank)

Charger Notes

  • Max DMG: The maximum damage with a fully charged shot.
  • Partial DMG: The minimum damage possible, ranging from tap shots to partially charging (but not a fully charged shot).
  • Charge Time: The amount of frames it takes to fully charge the weapon and tap shot the weapon.
  • DMG Per Ink Tank: The highest possible damage per full ink tank (for example: E-Litre 4K has 4 fully charged shots per full ink tank, so this means it has a damage per ink tank of 600×4, which is 2400).
  • Snipewriter 5H charges 5 shots per full round.
  • Goo Tuber and Splat Charger both have higher damage per ink tank with tap shots instead of fully charged shots.
  • Grizzco Charger instantly charges, so there is no difference between taps and fully charged shots.

Chargers

WeaponMax DMGPartial DMGCharge TimeDMG per Ink TankInk Consumption

Bamboozler

Bamboozler 14 MK I

16060-160Full: 20F
Tap: 8F
Full: 4000
Tap: 3720
Full: 4% (25 shots per full ink tank)
Tap: 1.6% (62 shots per full ink tank)

Classic Squiffer

Classic Squiffer

30050-120Full: 45F
Tap: 8F
Full: 3330
Tap: 3330
Full: 8.4% (11 shots per full ink tank)
Tap: 1.5% (66 shots per full ink tank)

E-liter 4K

E-Liter 4K

60050-150Full: 92F
Tap: 8F
Full: 2400
Tap: 2200
Full: 25% (4 shots per full ink tank)
Tap: 2.25% (44 shots per full ink tank)
Goo Tuber
Goo Tuber
30080-200Full: 75F
Tap: 8F
Full: 2400
Tap: 6640
Full: 12% (8 shots per full ink tank)
Tap: 1.2% (83 shots per full ink tank)
Sniperwriter 5H
Sniperwriter 5H
240×560-240Full: 72F
Tap: 8F
Full: 3600
Tap: 3300
Full: 30% (3 full rounds per full ink tank, 15 individual shots)
Tap: 1.97% (50 shots per full ink tank)
Splat Charger
Splat Charger
30050-150Full: 60F
Tap: 8F
Full: 1500
Tap: 2200
Full: 18% (5 shots per full ink tank)
Tap: 2.25% (44 shots per full ink tank)
Grizzco Charger
Grizzco Charger
2002004F140013% (7 shots per full ink tank)

Dualies Notes

  • Dualies have a “walking mode” and a “turret mode”. Walking mode is firing the weapon as normal and Turret mode is firing the weapon after dodge rolling.
  • Max DMG: Maximum damage for direct hit on target.
  • Min DMG: Minimum damage for direct hit, otherwise known as “fall off damage”. When shots have been in the air for a certain amount of time before coming into a target, they lose damage.
  • Blast DMG: Only applicable to the Grizzco Dualies, which have a blast radius when dodge rolling.
  • DPS: Damage per second, which is the theoretical highest possible damage per second based on every shot directly hitting a target in walking mode and turret mode.
  • Fire Rate: Frames between each continuous shot in walking mode and turret mode.
  • Glooga Dualies damage increases after dodge rolling (turret mode).
  • Dualie Squelchers and Glooga Dualies have no fire rate changes between modes.

Dualies

WeaponMax DMGMin DMGBlast DMGDPSFire RateInk ConsumptionDodge Roll Ink Consumption
Dapple DualiesDapple Dualies4030480/6005F/4F0.663% (150 shots per full ink tank)5%
Dark Tetra DualiesDark Tetra Dualies3025300/3606F/5F0.8% (125 shots per full ink tank)3%
Douser DualiesDouser Dualies4030300/6008F/4F1.2% (83 shots per full ink tank)12%
Dualie SquelchersDualie Squelchers30253006F0.8% (125 shots per full ink tank)5%
Glooga DualiesGlooga Dualies45/7025/40300/4679F1.4% (71 shots per full ink tank)8%
Splat DualiesSplat Dualies3025360/4505F/4F0.7% (138 shots per full ink tank)6%
Grizzco Dualies
Grizzco Dualies
3525Max: 125
Min: 40
420/5255F/4F0.5% (200 shots per full ink tank)7%

Roller Notes

  • Roll DMG: Maximum damage dealt by rolling or crushing an enemy.
  • Horizontal Flick DMG: Maximum and minimum (“fall off”) damage dealt by horizontally flicking an enemy.
  • Vertical Flick DMG: Maximum and minimum (“fall off”) damage dealt by horizontally flicking an enemy.
  • DPS: Damage per second, the theoretical maximum damage possible for horizontal and vertical flicks assuming direct hits.
  • Fire Rate: The frames per second it takes to continuously flick.
  • Ink consumption: The length of time you can roll with a Roller on a full ink tank.

Brush Notes

  • Roll DMG: The maximum amount of damage inflicted on an enemy when rolling/bumping.
  • Max DMG: The maximum amount of damage for direct hits per flick.
  • Min DMG: The minimum amount of damage for indirect or “fall off” per flick.
  • DPS: Damage per second, the theoretical maximum possible damage if all flicks directly hit the target.
  • Fire Rate: The amount of frames between continuous flicks.
  • Ink Consumption: The length of time you can continuously roll with a Brush on a full ink tank.
  • Painbrush fire rate, this is the number of frames for the first flick and then continuous flicks thereafter.

Rollers/Brushes

WeaponRoll DMGHorizontal Flick DMGVertical Flick DMGDPSFire RateInk Consumption
Big Swig RollerBig Swig Roller100Max: 150
Min: 50
Max: 160
Min: 80
Horizontal: 231
Vertical: 192
Horizontal: 39F
Vertical: 50F

Flicks: 8% (13 flicks per full ink tank)

Rolling: 33s rolling

Carbon RollerCarbon Roller70Max: 160
Min: 60
Max: 160
Min: 60
Horizontal: 310
Vertical: 229
Horizontal: 31F
Vertical: 42F
Flicks: 3.5% (28 flicks per full ink tank)
Rolling: 17s
Dynamo RollerDynamo Roller400Max: 200
Min: 100
Max: 300
Min: 150
Horizontal: 182
Vertical: 212
Horizontal: 66F
Vertical: 85F
Flicks: 15% (6 flicks per full ink tank)
Rolling: 17s
Flingza RollerFlingza Roller125Max: 200
Min: 70
Max: 300
Min: 150
Horizontal: 300
Vertical: 250
Horizontal: 60F
Vertical: 72F
Flicks: 6% (16 flicks per full ink tank)
Rolling: 17s
Splat RollerSplat Roller125Max: 200
Min: 70
Max: 200
Min: 70
Horizontal: 286
Vertical: 214
Horizontal: 42F
Vertical: 56F
Flicks: 6% (16 flicks per full ink tank)
Rolling: 17s
Grizzco RollerGrizzco Roller400Max: 150
Min: 50
Max: 600
Min: 300
Horizontal: 273
Vertical: 353
Horizontal: 33F
Vertical: 102F
Flicks: 5% (20 flicks per full ink tank)
Rolling: 17s
WeaponRoll DMGMax DMGMin DMGDPSFire RateInk Consumption
InkbrushInkbrush4036253096FFlick: 1.5% (66 shots per full ink tank)
Roll: 19s
OctobrushOctobrush40604532710FFlick: 3% (33 shots per full ink tank)
Roll: 13s
PainbrushPainbrush501507564323F/15FFlick: 4.5% (22 shots per full ink tank)
Roll: 10s

Shooter Notes

  • Max DMG: Maximum damage for direct hit on target.
  • Min DMG: Minimum damage for direct hit, otherwise known as “fall off damage”. When shots have been in the air for a certain amount of time before coming into a target, they lose damage.
  • DPS: Damage per second, which is the theoretical highest possible damage per second based on every shot directly hitting a target.
  • Fire rate: Number of frames between continuous shots.
  • H-3 Nozzlenose and L-3 Nozzlenose values are individual shots and if all 3 shots hit (brackets).
  • Squeezer has two firing modes – burst (tapping ZR) and continuous (holding ZR).

Shooters

WeaponMax DMGMin DMGDPSFire RateInk Consumption
.52 Gal.52 Gal52353479F1.3% (76 shots per full ink tank)
.96 Gal.96 Gal855542512F2.5% (40 shots per full ink tank)
AerosprayAerospray MG24193604F0.5% (125 shots per full ink tank)
H-3 NozzlenoseH-3 Nozzlenose70(210)60(180)4005F(20F)1.8% (55 shots per full ink tank)
Jet SquelcherJet Squelcher40303008F1.6% (62 shots per full ink tank)
L-3 NozzlenoseL-3 Nozzlenose40(120)35(105)3944F(8F)1.0% (100 shots per full ink tank)
N-ZapN-Zap 8530203605F0.8% (125 shots per full ink tank)
Splash-o-maticSplash-o-matic28203365F0.8% (125 shots per full ink tank)
SplattershotSplattershot36303606F0.92% (108 shots per full ink tank)
Splattershot Jr.Splattershot Jr.28203365F0.43% (232 shots per full ink tank)
Splattershot NovaSplattershot Nova30203006F0.8% (125 shots per full ink tank)
Splattershot ProSplattershot Pro45303388F1.6% (62 shots per full ink tank)
Sploosh-o-maticSploosh-o-matic45305405F0.8% (125 shots per full ink tank)
SqueezerSqueezer50/3440/30375/2918F/7FBurst: 2.2% (45 shots per full ink tank) Continuous: 0.9% (108 shots per full ink tank)

Slosher Notes

  • Max DMG: The maximum damage of individual sloshes and if all sloshes hit the same target.
  • Min DMG: The minimum damage of individual sloshes and if all sloshes hit the same target, inclusive of fall off.
  • DPS: Damage per second, the theoretical maximum possible damage if all sloshes directly hit the same target.
  • Fire Rate: The amount of frames between continuous sloshes.
  • Bloblobber, the damage values are for one individual bubble and all four bubbles (brackets). It has no fall off.
  • Dread Wringer, the damage values are for one individual slosh and both sloshes (brackets). It has no fall off.
  • Explosher, the damage values are for the direct hit and the blast damage and the total (brackets). It has no fall off.
  • Slosher, it has no fall off.
  • Sloshing machine, the minimum damage value is that of the ink spiral which always does 100.
  • Tri-Slosher, the minimum damage value is when the target is hit from underneath you.
  • Grizzco Slosher, the minimum damage value is when the target is hit indirectly.

Sloshers

WeaponMax DMGMin DMGDPSFire RateInk Consumption

Bloblobber

Bloblobber

60(240)60(240)45032F6% (16 shots per full ink tank)

Dread Wringer

Dread Wringer

125(250)125(250)33345F8% (12 shots per full ink tank)

Explosher

Explosher

125/75(200)125/75(200)21855F9% (11 shots per full ink tank)

Slosher

Slosher

14014029030F5.5% (18 shots per full ink tank)

Sloshing Machine

Sloshing Machine

17010028638F5.5% (18 shots per full ink tank)

Tri-Slosher

Tri-Slosher

1006026124F4.5% (22 shots per full ink tank)

Grizzco Slosher

Grizzco Slosher

36015048045F25% (4 shots per full ink tank)

Splatling Notes

  • Max DMG: Maximum damage for direct hit on target.
  • Min DMG: Minimum damage for direct hit, otherwise known as “fall off damage”. When shots have been in the air for a certain amount of time before coming into a target, they lose damage.
  • Charge time: Amount of frames and length in seconds it takes to charge the weapon to the first circle (half) and second circle (full).
  • DPS: Damage per second, which is the theoretical highest possible damage per second based on every shot directly hitting a target. With some Splatlings, this changes with half/partial charges and full charges.
  • Fire Rate: Frames between each continuous shot. With some Splatlings, this changes with half/partial charges and full charges.
  • Ballpoint Splatling has a short range and long range fire mode with differing DPS and fire rates.
  • Heavy Edit Splatling gets a fire rate increase when fully charged, which also affects its total DPS.
  • Hydra Splatling gets a damage increase when fully charged (brackets).
  • Heavy, Mini and Nautilus have no changes to damage or fire rate.

Splatlings

WeaponMax DMGMin DMGCharge timeDPSFire RateInk Consumption
Ballpoint SplatlingBallpoint Splatling3525Half: ?
Full: 100F (1.67s)
Short: 700
Long: 420
Short: 3F
Long: 5F
22.5% (4 full charges per full ink tank)
Heavy SplatlingHeavy Edit Splatling3525Half: 60F (1s)
Full: 120F (2s)
Partial: 525
Full: 700
Partial: 4F
Full: 3F
20.5% (5 full charges per full ink tank)
Heavy SplatlingHeavy Splatling3525Half: 48F (0.8s)
Full: 72F (1.2s)
5254F22.5% (4 full charges per full ink tank)
Hydra SplatlingHydra Splatling35(60)25(35)Half: 120F (2s)
Full: 150F (2.5s)
Partial: 525
Full: 900
4F35% (2.8 full charges per full ink tank)
Mini SplatlingMini Splatling3525Half: 18F (0.3s)
Full: 27F (0.45s)
5254F15% (6.6 full charges per full ink tank)
Nautilus 47Nautilus 473525Half: 38F (0.63s)
Full: 76F (1.27s)
5254F14% (7 full charges per full ink tank)

Splatana Notes

  • Splatanas fire damaging projectiles (either vertically/charged or horizontally/taps) and have melee damage (damage on contact, otherwise known as a “crit/critical”).
  • Vertical Slash DMG: Projectile+Melee(Total).
  • Horizontal Slash DMG: Projectile+Melee(Total).
  • Fire Rate: the number of frames it takes to charge a vertical (charged) slash.
  • Mint Decavitator cannot vertically charge, so instead it is described as Charged and Taps.
  • Grizzco Splatana does not fire projectiles.
  • There is no DPS or DMG per full ink tank because of the unique way that Splatanas function. It is, however, assumed that all Splatanas have DPS values of 500+.

Splatanas

WeaponVertical Slash DMG (Charged)Horizontal Slash DMG (Taps)Fire RateInk Consumption

Mint Decavitator

Mint Decavitator

200+250(450)120+60(180)Charged: 20F

Charged: 7% (14 shots per full ink tank)

Taps: 2.5% (40 shots per full ink tank)

Splatana Wiper

Splatana Wiper

180+220(400)100+45(145)Vertical: 20FVertical: 6% (16 shots per full ink tank)
Horizontal: 2.5% (40 shots per full ink tank)

Splatana Stamper

Splatana Stamper

150+175(325)50+35(85)Vertical: 18FVertical: 3.5% (28 shots per full ink tank)
Horizontal: 2% (50 shots per full ink tank)

Grizzco Splatana

Grizzco Splatana

1200200Vertical: 78FVertical: 15% (6 shots per full ink tank)
Horizontal: 3% (33 shots per full ink tank)

Stringer Notes

  • Each Stringer has individual arrows shown (in brackets)
  • DMG Tap/Half/Full: The maximum damage of each individual arrow with tap, half charges and fully charged (amount of arrows in brackets).
  • Total DMG Tap: If all shots hit the target with tap shots
  • Total DMG Half: If all shots hit the target with the charge amount to the FIRST circle (which is usually considered a half charge)
  • Total DMG Full: If all shots him the target with a full charge
  • Blast DMG: Explosive arrows (or “bolts”) that land in the ground and explode.
  • REEF-LUX 450 does not have explosive arrows
  • Charge Time: The amount of frames it takes to tap shot, charge to the first circle and fully charge.
  • DMG Per Ink Tank: The maximum amount of damage possible per full ink tank when using tap shots, half charges and full charges (for example: The Wellstring V has 12 fully charged shots per full ink tank, so this means it has a damage per ink tank of 600×12, which is 7200).

Stringers

WeaponDMG
Tap/Half/Full
Total DMG: TapTotal DMG:
Half
Total DMG: FullBlast DMGCharge TimeDMG Per Ink TankInk Consumption
REEF-LUX 450rREEF-LUX 45034/70/70(x3)102210210Full: 34F
Half: 12F
Tap: 6F
Full: 5250
Half: 8400
Tap: 5610
Full: 4% (25 shots per full ink tank)
Half: 2.5% (40 shots per full ink tank)
Tap: 1.8% (55 shots per full ink tank)
Tri-StringerTri-Stringer40/100/150(x3)12030045040Full: 72F
Half: 30F
Tap: 9F
Full: 5850
Half: 7500
Tap: 3960
Full: 7.5% (13 shots per full ink tank)
Half: 4% (25 shots per full ink tank)
Tap: 3% (33 shots per full ink tank)
Wellstring VWellstring V50/80/120(x5)25040060040Full: 80F
Half: 40F
Tap: 12F
Full: 7200
Half: 6400
Tap: 6250
Full: 8% (12 shots per full ink tank)
Half: 6% (16 shots per full ink tank)
Tap: 4% (25 shots per full ink tank)
Grizzco StringerGrizzco Stringer35/72/150(x9)315648135040Full: 62F
Half: 30F
Tap: 10F
Full: 5400
Half: 5184
Tap: 3465
Full: 24% (4 shots per full ink tank)
Half: 12% (8 shots per full ink tank)
Tap: 9% (11 shots per full ink tank)

See this more advanced Weapon Data Sheet