Spawning Grounds

Spawning Grounds

We recommend reading the Quick Guide first that will make things mentioned here easier to follow. Map callout areas have been used for referencing. We have tried to make points that can be applied in Freelance/Squads. However, it can be difficult to apply some points in Freelance.

Walls to Ink

Wave Tutorials

Normal Tide

General Tips

  • Always paint walls and areas around the basket before the wave starts.
  • If mobile bosses spawn at the beginning you can throw bombs or shoot lessers from a distance with long range weapons while you wait for them to get closer to basket.
  • Stalling bosses far away and quota management should be monitored closely. If teammates are stalling bosses either help them splat the bosses to get back to the objective or if there are other bosses from another side use this time to lure and splat them close to basket. With more experience your decision making will improve in these situations and it will be reflected in winning games that previously may have been lost.

Map Specific

  • Start by painting the area around the basket. Use the first few seconds before the basket appears to paint there with no obstructions. Then paint the tall walls of the basket platform - these walls are extremely important for navigating the stage easily and also in the case you have to play a special wave.
  • At the start of the wave stay back and stand near the basket. If the first boss spawn is a Drizzler from the docks move towards the grates behind the basket and it’s possible to get the Drizzler to jump to the basket. As it approaches for the final jump try and shoot it while it’s in the air. If Drizzlers spawn to the left or right side you can move to the opposite side and they will jump close to or right next to the basket, depending on how far back you moved.
  • When Stingers spawn at the docks and quota is not close to being met it may be best to use Stingray to splat them early as it can take a long time to splat the Stingers and return to the basket.
  • When at the docks it is possible to jump from the left dock to the middle dock which can be useful to escape death or splat Stingers. It’s also possible to jump through the fences at the docks and shoot through them which can be used to get a better angle if the entrance route is blocked.
  • If a Flyfish spawns from the beach at the edge of the platform it is possible to throw a bomb from the basket side into the closest Flyfish launcher. See Blizz’s demonstration
  • If a Flyfish spawns from the pier and moves closer to the basket on its second cycle, it is possible to throw bombs from the basket platform that will reach the Flyfish launchers.

Avoid

  • Avoid spending too much time on the far side. Only use this area to escape if the basket side is overrun or return to the basket area after splatting Stingers or Flyfish.
  • If teammates are stalling bosses at the bottom and there is no opportunity to lure them help splatting the bosses and avoid being inactive or spamming “This Way!”.
  • Don’t all bunch together in one area as you may miss lures or risk a snowball from the opposite side. Long range or low DPS weapons can stay near the basket.

High Tide

General Tips

  • Listen for the sounds of the tides changing so you don’t die to the rise of the tide.
  • Luring can be a lot more difficult or unnecessary at times here so prioritising slaying can be helpful to avoid snowballing.

Map Specific

  • Paint the basket platform walls facing the docks area. You can jump over the water in the gap and easily reach the basket without having to go around if you’re blocked.
  • If a Stinger or Flyfish spawn in the furthest grates area on the left it can be a good strategy to Stingray them early. It can take a while to go there and it’s risky if other Salmonids block you. If it is possible to make it to that area safely for a Flyfish or Stinger, splat them quick and if the eggs are risky leave them and come back to the basket.
  • Due to the small size of this Hight Tide map, every single boss next to the basket is a high priority target for many reasons. Luring is pointless unless the spawns happen on the grates.
  • As the platform next to the basket is very useful for giving elevation and allowing players to splat bosses at range. However, it can also become a death trap if too many players are in this area and there are multiple Flyfish. Be wary of getting too bunched up in this small area. Using the perch or grates area for some relief can be wise.
  • If a Flyfish spawns on the furthest part of the map on the right, it is possible to jump from the basket platform and throw a bomb into a launcher.
  • If Steelheads or Steel Eels are spawning from the grates and you have a long range weapon it may be best to splat them early while they are at grates so they don’t cause problems at the basket.
  • If your teammates get wiped it can be a wise decision to go to the overlook as bosses take a little longer to climb up here and you can charge your ink for a bomb throw or jump from overlook straight into the mid area to regroup.
  • Make sure to take down the Flyfish next to the basket. Other bosses will seem easier to take down in comparison, but their eggs are within reach as well and they are too dangerous on such a small stage.
  • Drizzlers may go under the radar with all the other bosses on the stage but are also dangerous. However, since one of the Drizzler landings is right next to the basket they can also be a valuable asset to build the quota. Keep an eye on torpedoes and try to get the instant splats. If you’re the target try to make the Drizzler fire them away from the stage.

Avoid

  • The grates are an extremely dangerous place. You can’t swim or recover ink easily. Overstaying means running out of ink or getting overwhelmed by even lessers. Make sure you have enough ink to do what you set out to do and don’t overstay.
  • Do not group up at the basket platform for long periods. If there are Flyfish on the field that small area will get overwhelmed quickly and can result in multiple teammates getting splatted.

Low Tide

General Tips

  • If you need relief or want the Stingers to target you so teammates can take them out safely, use the back of the map if required.

Map Specific

  • To begin the wave paint the hill, basket area and three paths then back up to see if a Drizzler is the first spawn and you can move to the opposite direction to let it come to the basket.
  • You may only need to go to the far reaches of the map for Stingers or Flyfish. Everything else can and should be lured closer to the basket (at the very least past the narrow pathways). Of course, don’t force lures if your teammates stop bosses early and try to assist them.
  • There is one landing point for Drizzlers right next to the basket. If you see a Drizzler spawn it can be a good idea to move in the opposite direction away from the basket and allow it to jump there.
  • This layout is flat so do not approach Steelheads carelessly either. They could also block access to stationary bosses. Especially as a short weapon that can’t easily hit the bomb. Let long range weapons engage Steelheads once they’re past the narrow pathways.
  • From the furthest points of the map it can take a long time to reach each side especially when Stingers spawn, if you are able to splat them the eggs may be better left ignored if the area is not safe. It can save time to splat Stingers or Flyfish with Stingray.
  • If the basket area gets overwhelmed use the hill area to your advantage for relief and long range weapons can splat bosses from here. It can also be helpful to use the hill to lure Steel Eels so when their tail is near the basket area teammates can splat it and collect eggs.
  • When positioned at the bottom of the left or middle lanes it is possible to splat bosses with long range weapons. For example if a Stinger spawns in the left lane but the path is busy but the middle lane is clear. Swim to the bottom of the middle lane and use your weapon's range to splat the Stinger from here, this works vice versa also.

Avoid

  • Avoid spending too much time at the far ends of the map. If you splat Stingers here and the eggs look risky it is often best to ignore them and get back to the basket area. If you die here it takes a long time to get back.
  • Steelheads can be troublesome if they are allowed to throw bombs at the basket after approaching from the water. Long range weapons should not ignore Steelheads.
  • Do not stun Scrappers on the narrow paths as it can be very difficult to splat them, be patient and let them come towards the basket area first.

Goldie Seeking

General Tips

  • Start searching for the Goldie immediately, when there’s any downtime. Not looking for the Goldie quickly enough is one of the main reasons quota fails happen during Goldie seeking.
  • When searching for the Goldie, start with the gushers furthest away from the basket, then work your way inwards. Opening an incorrect gusher causes tons of lesser Salmonids to appear, which causes a lot of problems. Hitting further away Gushers minimizes the damage they can cause.
  • Rollers can be used in front of the Goldie to extract more eggs. Hold ZR and move your stick left and right slowly, especially strong with Dynamo and Flingza rollers. See: Roller Strategy by Marty
  • It can be difficult to meet quota depending on the Goldie RNG and if your teammates are opening all the gushers so specials are important in these scenarios. Bomb Rush, Inkjet and Splashdown can be used to clear out lessers and deal damage to the Goldie. Stingray is not very strong at clearing lessers and does deal decent damage to the Goldie if tracked accurately. Stingray can be useful in opening far gushers, saving you from going out to those gushers and finding the Goldie quicker if quota is struggling to be met.
  • Common practice in Goldie Seeking is to open far gushers alone so if you are in a squad the team should split up and after opening the first gusher the player should use "This Way!" if the gusher is high or "Booyah!" if the gusher is low so teammates on opposite sides can open their gushers. In Freelance this usually isn’t possible unless you are teamed with experienced players. So you will have to rely on yourself and some good luck.
  • To learn Goldie Seeking strategies in a more interactive way visit Gungee's awesome Salmon Learn website.

Map Specific

  • There are several strategies for Goldie Seeking on this map however we have chosen what we feel is the easiest logic to follow. If you want to see the other strategies check Gungee's Salmon Learn website.
Normal Tide

*Click to enlarge images

Figure A

Based on Figure A always open gusher E first if it is high then the Goldie is in C, D or F.

Figure B

Based on Figure B if gusher E is low and gusher H is high then the Goldie is in A or G.

Figure C

Based on Figure C if gushers E and H are both low then the Goldie is in B or I.

High Tide

*Click to enlarge images

Figure D

Based on Figure D always open gusher F first if it is high then the Goldie is in C.

Figure E

Based on Figure E if gusher F is low then the Goldie is in A, B or G.

Avoid

  • Do not open gushers when the Goldie has already been found.
  • If gushers around you are low that indicates the Goldie is further away so do not open more gushers in that area.
  • Do not ignore lessers as it's very easy to get overwhelmed when multiple gushers are open.

Goldie Rush

General Tips

  • Be aggressive and keep shooting the incoming lines of Salmonids when you know you can. The moment the team stops their offensive pressure, the Chums and Goldies can easily overwhelm you and cause a team wipe very quickly. It’s very important to kill the Goldies especially.
  • If you have aggro (Glowflies on you) and you’re noticing that you won’t be able to take out the enemies coming at you alone, Jump onto a nearby painted wall to buy time for yourself and your team to survive, and get eggs in.
  • Roller type weapons should stay near the basket and keep rolling forward slowly to create a wall of defense for the team. This takes out all incoming chums and slows down/weakens Goldies for teammates to finish them off.
  • Splat and Tenta Brella users should launch their shield as much as possible to create a similar defensive wall effect, though slightly more limited.
  • Chargers deal piercing damage so shooting in straight lines can deal good damage.
  • To maximise damage spread from Sloshers, arch your shots a little higher to deal damage using the full range of the sloshes.
  • All four specials are very strong in this mode. If the Salmonids are coming straight on, Stingray is very useful. If you have Inkjet and the glowflies are targeting you this is the best time to use Inkjet as it is possible to splat Salmonids as they come up and move away from the eggs so your teammates can run eggs while you are targeted. Splashdown can be used if there is pile up of Salmonids which can occur especially after a player wall clings to delay their approach. When using Bomb Rush aim to the ground and throw the bombs close together as Salmonids come fast and you can also move around while throwing bombs in short spaces.

Map Specific

  • Make sure you paint all the tall walls connected to the basket platform. If you think you’re going to get overwhelmed, cling to the wall for a short while until all the Chums move away from the basket.
  • The most difficult High Tide Goldie Rush map due to the basket platform being so small and if Chum get through it is easy to get knocked off. Wall clinging for temporary relief is possible but much more difficult to execute. Specials and co-ordination are very important here. Try and alternate specials if possible so all are used effectively.

*Click to enlarge images

Figure A

For safe positioning, weapons with a fast fire-rate and good DPS should be in this position with slower weapons on the platform. This is the safest way to play this wave. See Figure A

Figure B

useful strategy to maximise eggs by pushing up and splatting Chums early, while letting players at the basket splat the Goldie. See Figure B

Figure C
A useful wall to cling on if teammates are down or you need basket relief to run eggs. See Figure C

Avoid

  • Do not go to the overlook or perch areas, stay around the basket.
  • If eggs fall to the bottom it is often best to ignore them as teammates can get overwhelmed with one less player or the Glowflies could switch to you and get you splatted.
  • Wall clinging should only be used if the Glowflies are targeting you and there are many eggs which the team are struggling to run. It allows them time to run eggs safely and can buy some time to revive splatted teammates. Keep in mind that after wall clinging there is large pile up of Chums/Goldies now. Wall clinging for too long will cause Chums to jump up and splat you instantly.

Cohock Charge

General Tips

  • Make sure at least one person is in a cannon at all times. If no one is in a cannon to shoot the incoming waves of Cohocks, the basket will get overwhelmed extremely quickly.
  • Prioritise Stingers and Flyfish. These bosses have a habit of targeting players in cannons and pinning them down, effectively disabling the use of the cannons altogether. Once the cannons are unusable, the wave is usually lost.
  • While luring in cannons or on the field splat or damage Cohocks but be wary of stunning Scrappers and slowing down the luring too much. If the basket area is getting overwhelmed then ignore luring until it is relatively clear.
  • Egg runners should be aware of Maws and Drizzler balloons so cannon users are protected. If egg runners see mobile bosses spawn you can wait and let them come closer.
  • Often it can be difficult to see a Maws approaching while in cannons so it is important to listen out for the sound that Maws makes as it approaches, jump out of the cannon until you find out who it is targeting. As an egg runner if you see a Maws targeting a cannon user try and splat the Maws with a splat bomb throw and then revive the player after.
  • You may have to give up on cannons to help run eggs if your egg runners are overstaying at the spawns.

Map Specific

  • This is not the easiest Cohock charge map. The cannon at the top can’t quite reach far Stingers and Flyfish. Fall back to this cannon only if the basket gets too overwhelmed.
  • The cannons in the front can easily be zoned out by the basket itself or Steel Eels. Splatting bosses earlier than usual should be exercised when you sense there could be the potential for the basket area getting overwhelmed.
  • Keep an eye, and ear, on the Maws at all times if you are in the front cannons. This Low Tide is quite flat and the water deep enough that the Maws can reach you without you ever seeing them. Step out of the cannon frequently to recover ink and look around until you feel comfortable with audio cues and general awareness.
  • If a Stinger spawns in the far right lane and the right cannon is overwhelmed the left front cannon has a very small line of sight that is obscured by the basket but it can still splat that Stinger.

Avoid

  • If someone is already in cannons do not waste time by fighting over the cannons instead play your role as an egg runner. If you do take up a cannon do not constantly leave the cannon and let bosses and Cohocks pile up.
  • As an egg runner do not guard far eggs or spend too much time far away from the basket as this slows down lures and can cause problems meeting quota.
  • Cannon users should avoid splatting mobile bosses far from basket if possible.

Mothership

General Tips

  • Keep running eggs! In less experienced groups, if even a single player isn’t running eggs consistently, meeting the egg quota can become very difficult. It can become easy for players with longer range to get into a habit of doing nothing but shooting down coolers. This is only effective in very specific scenarios.
  • Split your team up to different parts of the map, to maximise the amount of coolers and eggs the team can handle. If one area isn’t covered by any player, coolers will start to pile up in that area which can cause issues.
  • Some blasters and the explosher can either clip the top of the Mothership or arch their shots on top of the Mothership for extra eggs when it is at basket.
  • As the Mothership is departing the basket and your weapon has enough range if you aim at the highest point in the centre it is possible to shoot a few more coolers.
  • Stingray is the best special for this mode, try and use Stingray when the Mothership is close to basket and ensure you aim for the top of the Mothership so you can splat coolers and damage the Mothership at the same time. Other players should look to protect the Stingray user if they need it and begin shooting the Mothership when the Stingray is about to expire so you get the maximum amount of eggs.
  • Eggs come from splatting the Chinook and not the cooler itself, this can be useful when you are slightly late to a cooler.

Map Specific

Normal Tide
  • Normal Tide Mothership does not have a large density of spawns anywhere really. Around the player spawn, ramps going down to the docks, grates next to basket, and even the Low Tide shore all have a good amount of landings. A long range weapon can stay on the platform facing the Low Tide spawn and intercept Chinooks landing on the shore. All in all, don’t waste too much time going for far Chinooks and just remember to run eggs swiftly.
High Tide
  • High Tide Mothership has very dense landing points at the overlook and ramps opposite to the basket. The far right of mid and the grate next to the basket also have a good number of landings. Keep an eye on Chinooks there.
  • Running eggs from the grates can be time consuming so it may be faster to splat the coolers with a long range weapon, but run closer eggs.
  • Snatchers can be a problem here at the base of the overlook ramp as it is very close to the water. Weapons with a fast fire-rate, as well as Rollers or Brellas should take care of these.
Low Tide
  • Low Tide Mothership has a good number of Chinooks landing on the hill and at the Normal Tide perch area. Some long range weapons have the potential to intercept Chinooks headed to the Normal Tide area to make their eggs drop closer to the basket.
  • It can be difficult to find a safe area to use Stingray due to the hill area getting busy so teammates should look to protect the Stingray user especially on Low Tide.

Avoid

  • When using Stingray aim for the top of the Mothership and not the hose/nozzle.
  • If it is wave 1 or 2 it may be best to Stingray the Mothership when it comes to basket the first time only if the quota can be easily met. So using 2 Stingrays may not be required and become useful in later waves.
  • Do not ignore lessers and let them pile up.
  • Do not use Stingray on the Mothership when it is far from basket as those eggs will take a long time to run.

Grillers

General Tips

  • It is good to have one cleaner who focuses smallfry. This typically applies to most Brellas, Rollers, and Sloshers. In large numbers, Smallfries can cause massive problems during Grillers, and can stop your team from getting stuns effectively. Weapons with low damage, or rollers should especially be taking on this role.
  • If there are powerful long range weapons like splatling or charger their job is usually to focus stunning/shooting the Grillers. The other weapons can flex but be sure to help each other if smallfry are overwhelming.
  • When using slosher it is possible to arch your shots over the Griller and deal damage to the tail if you aim correctly.
  • If a pile up is occurring or the quota is struggling to be met, specials should be used. Stingray is very strong at stunning and splatting multiple Grillers if they are lined up. Inkjet can be used here and it’s often a good idea to hover over the basket with inkjet for extra elevation, safety and better angles. Splashdown is also strong at helping stun/splat Grillers and clear Smallfry.
  • Grillers can be lured away from basket to give players some time to collects eggs or clear Smallfry. This can also be used if players are getting splatted to give others time to revive them so they don’t get overwhelmed.
  • Always know where the Grillers are. Watch the red laser and who the Griller is targeting. This lets you know where the Griller plans to go, and allows you to avoid its path accordingly. If you lose track of where a Griller is, there’s a decent chance it’ll blindside you and take you out.
  • Keep stunning the Grillers! Don’t let up on the aggression towards the Griller tails and consistently shoot them. If a single Griller gets out of control on high tide, a team wipe or quota failure becomes extremely likely.

Map Specific

  • Probably the easiest Griller map. If a Griller spawns from the docks or beach area, everyone can stand at the basket and shoot the tail as Grillers turn and pass by the basket. With this method the Griller ends up right next to the basket and the eggs are easily deposited.
  • Good cleaner weapons like Blasters, Brellas and Rollers can head down to the basket platform ramp after the stun to clear Smallfry, to prevent them from splatting egg runners and coming up to the basket platform.
Griller Positioning

*Click to enlarge images

Figure A

If a Griller spawns from the beach, docks or under the grates the targeted player should stand on the platform next to the basket. The others can also stand here and shoot the tail as the Griller comes right next to the basket. One player can go to the slope and splat Smallfry so they don't bother players who are shooting at the Grillers. See Figure A

Figure B

If a Griller spawns from the pier the targeted player should move to the bottom of the perch area while the others stay at the basket platform. As the Griller passes by the basket the other players can shoot the Griller easily. If that targeted player stays on the platform next to the basket it can be very difficult to stun the Griller. See Figure B

Figure C

When the Griller spawns from the pier this shows the angle on how to stun the Griller easily from the basket platform. In Freelance if you are the target it can be safer to lure the Griller the long way by jumping to mid or the overlook ramp. The Griller will take a longer route to basket through mid. See Figure C

Avoid

  • Do not lure Grillers up the basket platform as it is difficult to shoot the tail and can splat teammates.
  • Don’t be too erratic with your movement causing the Grillers to splat your teammates. It is possible to wall cling temporarily to buy some time in certain situations.
  • Do not ignore Smallfry especially if you have the strongest weapon for dealing with them.
  • When shooting the Grillers try to avoid body blocking each other’s shots by strafing or moving too much.

Fog

General Tips

  • Functions very much the same as regular Normal, High and Low Tides just with the addition of Goldies which should be lured to the basket. Try and identify them early and work on the lure while also being proactive with boss or lesser splats.
  • If you move close to the Goldie you can make it switch targets to you to help the luring process.
  • If the game is getting out of hand then don’t worry about luring Goldies and focus on quota and boss management instead.
  • As vision is impaired be on the lookout for Stingers, Flyfish and Drizzler torpedoes.

Map Specific

  • Goldie lures are fairly easy during Normal Tide. If you find a Goldie that’s managed to make it near basket try to lure it if you have time. Alternatively splat it there if there are other bosses to worry about, that’s already close enough to help you get the quota.
  • Goldie lures can be difficult during High Tide. Due to the small size of the map and the sheer amount of Salmonids that will spawn sometimes it can be more dangerous to wait and lure a Goldie and letting bosses pile up. 
  • Goldie lures are fairly easy during Low Tide. The map layout is large so if a Goldie spawns from one area you can focus another area as it approaches. Avoid splatting the Goldie in the narrow paths as running these eggs can be risky and you will most likely stall other bosses approaching from these areas.

Avoid

  • Do not splat Goldies far from the basket, lure them at all times unless there is a snowball.
  • If teammates are stalling bosses at the bottom and there is no opportunity to lure them help splatting the bosses and avoid being inactive or spamming “This Way!”.
  • Don’t all bunch together in one area as you may miss lures or risk a snowball from the opposite side. Long range or low DPS weapons can stay near the basket.